Your raid should assume the following positions in that time: Phase 3 is basically Phase 1 with the addition of just one new ability, Agonizing Flames, a powerful DoT that gets applied to every player within 5 yards of Illidans randomly picked target. Generally, its believed that 4 resistance = 1% So up to the 30% mark (since that is the limit), it follows basic math: 10 resistance = 2.5% chance to resist 100 Typing /range 10 with a boss addon like DBM enabled will allow you to see if youre standing too close to other groups. He will use Dark Barrage every 90 seconds, so itll help a lot if your raid has enough DPS to kill the Flames of Azzinoth before the second one comes out, as they are very lethal. Whenever Illidan casts Enrage, be He sends out a massive blue beam at the ground, slowly moving his gaze in one of the 4 patterns outlined above. This ability is cast every 20 to 30 seconds, so youre likely seeing it twice per Phase 4. Target a raid member high on the global aggro list (usually a healer), On dealing a successful melee attack, their target receives the Parasitic Shadowfiend debuff (spawning 2 more parasitic shadowfiends after taking damage for 10 seconds), 1 Main Tank: Normal gear, should be uncrushable without including miss chance (dodge + parry + block) to nullify Shear, 2 Off Tanks: Maximum fire resistance gear, immune to crits, 1 Warlock Tank: Maxed shadow resistance gear, no points in, 12-13 damage dealers, including at least 2 mages. But they lacked vision. Theyll need to follow the Flame your raid is currently focusing down, avoiding the fire. Periodically, the tank has to move to get out of Flame Crash. wrong side. If you continue to use this site we will assume that you are happy with it. Illidan casts this every 2 seconds, but it is resistible. Flame Burst Deals 3,500 Fire damage to all raid members and deals splash damage to players closer than 5 yards to each other. It has a 20-second cooldown. Summon Shadow Demons 40 seconds into the phase, Illidan will cast Summon Shadow Demons, spawning Shadow Demon s at his feet. target. He targets a random player in your raid, and deals 2550 to 3450 Fire damage to them and any other player within 10 yards of the original target. Pay attention to it and still try to keep yourself up there on Spell Hit. This happened to me a couple of weeks ago when I died to a Dark Barrage. The only player affected should be the tank. 20 badges. Players inside the flames will take 5000 Fire damage every 2 seconds. Critical Strike Black Temple. Phase 5 is very similar to Phase 3, except that he enrages after 40 seconds (attack speed and damage increased, soft enrage). Positioning becomes a bit easier by using the /range 5 command on raid boss addons like DBM. After a 1.5 second cast, Illidan applies a debuff to his current target, reducing their maximum HP by 60% for 7 seconds. make sure to top the raid up quickly and continue watching the tanks as these 2 second cast, Illidan will constantly spam this spell throughout Phase 4. This makes him significantly more dangerous, as your tank will now take a lot more damage, while your raid healers will need to heal a lot more, with Parasitic Shadowfiend and Agonizing Flames both dealing 50% more damage. Fire Resist Check - Illidan Stormrage (Flame of Azzinoth Tank)v1.0.0 TBC-WEAKAURA. ability must never hit you without blocking, or your max HP will be reduced by Furthermore, you should make sure a healing reduction debuff effect is up on Illidan at all times, such as Mortal Strike, Wound Poison or Aimed Shot. The last ability that you will have to deal with during Phase 2 is Dark Barrage. My This fight can last The fight will It is separate roll from the resistance score roll. Illidan uses this ability every ~40 seconds. Lasts for all of Phase 4. Melee DPS will want to spread out into multiple groups behind the boss You can now tell your friends and family that you were indeed prepared! pick the boss up and establish aggro before starting to DPS. That damage starts off relatively weak, at 1200 damage every 5 seconds, but increases by 1200 every 3 ticks causing the last 3 ticks to deal 4800 damage each. Now, based on some of my own WWS data on lone bosses, roughly: 45% of threat is affected by Spell Hit 35% of threat is affected by Hit 30% of threat is affected by Expertise All raid members should set up well distributed, at least 6 yards away from each other, to avoid extra damage from Flame Burst. WebTradues em contexto de "had come under" en ingls-portugus da Reverso Context : Trajan had come under the influence of his military advisors, and had decided to expand the borders of the empire. The transition to phase 5 should always happen during a Phase 3, because the raid is positioned correctly. About 10 seconds after taking off, he throws his two Warglaives of Azzinoth to the east and west sides of the grill/circle pattern on the ground, where they remain fixed. Make sure to These Shadowfiends only have 3500 HP and dont hit particularly hard, but if they survive long enough, they will cast Parasitic Shadowfiend themselves, infecting their target once more and starting a chain of never-ending Shadowfiends. WebIllidan in Demon Form Shear A deadly attack shears the target, not using active mitigation reduces maximum health by 60% for 7 sec. Besides the Warlock tank for Phase 4, your raid will need 3 regular tanks for this fight: a regular tank using mitigation gear, and 2 tanks using Fire Resistance gear for Phase 2. The main tank picks Illidan up by simply standing closest to him. ?? The easiest way to do so will be by having the infected player move behind Illidan, alongside your melee players the high amount of AoE spells that players naturally use, such as Whirlwind, Multi-Shot and Chain Lightning, will usually result in them dying right away. Your DPS players should be using flasks, buff food, etc for this fight. Illidan channels a blue beam from his eyes, targeting the ground. If Illidan steps on the trap, he will be Caged for 15 seconds, which stuns him and causes him to take double damage. Maiev Shadowsong and drag the boss over it to stun him for a brief time. In addition to your melee abilities, it improves your chance to land Taunt and Challenging Shout. resources at the ready to pick the boss up as soon as he resets his threat. And a temporal discombobulator! With the high amounts of The Shadow Demons will each pick a different target and stun them indefinitely with Paralyze, then start moving towards them. Blizzard This is a 10-yard AoE on a random target. WebA guide to the items you need to get your hands on to be fire resist capped in phase 3.https://seventyupgrades.com/set/ptdUDwqw5HcoRrxon7CMQW After 60 seconds of Phase 5, Illidan will transition to Phase 4, beginning a cycle of Phase 5 > Phase 4 > Phase 5 etc until he is defeated. Illidan will cast Shadow Blast on his highest-threat target, Do tanks need fire resistance for Illidan? WebPart of the Illidan encounter in the Black Temple. Demon Form back to his normal form/Phase 3. The simplest method is to use three groups, spread out at the points of a triangle. Title(s) 40 to 45 seconds into Phase 5, Illidan will enrage, increasing ALL of his damage done by 50% and his attack speed by 30% for 20 seconds. tank with full Shadow Resistance gear, usually a Location High Fire damage with every attack isnt all there is to these mobs however they also have 3 terrifying abilities. The only mechanic that player besides the tank will really have to deal with here will be Parasitic Shadowfiend, with your raid healers having to keep that target up. Using the demon trap is dangerous, because it may severely disturb positioning, and incur other complications like raid members taking extra damage from Agonizing Flames, loose Parasites, or the tank turning his back to Illidan and taking Shear. We use cookies to ensure that we give you the best experience on our website. Ideally, only use it on your ranged DPS groups, as your melee DPS have a low uptime, and save at least 1-2 Heroism / Bloodlust for Phase 3 if possible. Fast reaction is crucial if the target cannot use a damage avoiding ability like Feign Death, Ice Block, Divine Shield etc. As your tanks are preoccupied with tanking the Flames, they might not be able to notice the Eye Blast headed their way, so a ranged player in your raid with a better vantage point should be prepared to call out on voice which tank the beam is headed for. Each tank must keep his Flame faced away from the raid at all times, while at the same time staying close enough to the Blades of Azzinoth. Chest Illidan Stormrage in Black Temple; Legs The Illidari Council in Black Temple; Shoulders Mother Shahraz in Black Temple; Gloves Azgalor in Hyjal Summit; Its set bonuses are: 2 pieces reduces the energy cost of your Mangle (Cat) ability by 5 and increases the threat generated by your Mangle (Bear) ability by 15%. You can use the Cage Trap to mitigate the Enrage somewhat, as Illidan stops attacking for 15 seconds, but its still recommended that your tanks use cooldowns to survive. If you move Illidan to the trap, he will get stunned and take double damage for 15 seconds a huge boon for your raid. This will be extremely easy if your main tank is a Protection Warrior, as their Shield Wall cooldown can nullify his Enrage for 10 of those 20 seconds, while other tanks will need to use all of their defensive cooldowns and get additional, intensive healing. At 65% HP, Illidan will fly up Here you can find Guides, News, Tools, Forums, and more for WoW Classic, TBC Classic, WotLK, and Shadowlands! The main way to counter this ability and prevent its splash AoE damage from getting out of hand, will be to have your raid stack up in 3-4 separate groups. Maiev Shadowsong. As mentioned previously, besides your regular main tank, your raid will need 2 more tanks using Fire Resistance gear for Phase 2. The resistance from these buffs do not stack; only the strongest one will be applied. Shear requires 30 to 40 seconds into Phase 4, Illidan will summon 4 Shadow Demons, which will target a random player and stun them as they move towards them. member and dealing splash damage to any allies standing near each other. For that reason, your raid should aim to kill the Shadowfiends ASAP. Shadow Prison for 30 seconds, then a short RP event will play where Illidan kneels down and casts The Demon Within, turning him into a Demon. Many guilds will choose to ignore the trap if its placed in a bad spot for this very reason, instead having the tank rely on defensive cooldowns exclusively to survive Illidans Enrage. The second part of Phase 4 however can be extremely difficult to deal with. Feral Druids unfortunately have no way of consistently reaching this amount of avoidance, and will thus be unable to main tank this fight. 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Unfortunately have no way of consistently reaching this amount of avoidance, and will thus be unable to tank! Over it to stun him for a brief time tank has to move to get out Flame...
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